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// * This makes emacs happy -*-Mode: C++;-*- // vile:cppmode /**************************************************************************** * Copyright (c) 1998-2014,2017 Free Software Foundation, Inc. * * * * Permission is hereby granted, free of charge, to any person obtaining a * * copy of this software and associated documentation files (the * * "Software"), to deal in the Software without restriction, including * * without limitation the rights to use, copy, modify, merge, publish, * * distribute, distribute with modifications, sublicense, and/or sell * * copies of the Software, and to permit persons to whom the Software is * * furnished to do so, subject to the following conditions: * * * * The above copyright notice and this permission notice shall be included * * in all copies or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * * IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR * * THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * * * Except as contained in this notice, the name(s) of the above copyright * * holders shall not be used in advertising or otherwise to promote the * * sale, use or other dealings in this Software without prior written * * authorization. * ****************************************************************************/
// $Id: cursesw.h,v 1.53 2017/11/21 00:37:23 tom Exp $
extern "C" { # include <curses.h> }
#include <etip.h>
/* SCO 3.2v4 curses.h includes term.h, which defines lines as a macro. Undefine it here, because NCursesWindow uses lines as a method. */ #undef lines
/* "Convert" macros to inlines. We'll define it as another symbol to avoid * conflict with library symbols. */ #undef UNDEF #define UNDEF(name) CUR_ ##name
#ifdef move inline int UNDEF(move)(int x, int y) { return move(x, y); } #undef move #define move UNDEF(move) #endif
#ifdef mvaddch inline int UNDEF(mvaddch)(int y, int x, chtype ch) { return mvaddch(y, x, ch); } #undef mvaddch #define mvaddch UNDEF(mvaddch) #endif
#ifdef mvaddnstr inline int UNDEF(mvaddnstr)(int y, int x, const char *str, int n) { return mvaddnstr(y, x, str, n); } #undef mvaddnstr #define mvaddnstr UNDEF(mvaddnstr) #endif
#ifdef mvaddstr inline int UNDEF(mvaddstr)(int y, int x, const char * str) { return mvaddstr(y, x, str); } #undef mvaddstr #define mvaddstr UNDEF(mvaddstr) #endif
#ifdef mvchgat inline int UNDEF(mvchgat)(int y, int x, int n, attr_t attr, NCURSES_PAIRS_T color, const void *opts) { return mvchgat(y, x, n, attr, color, opts); } #undef mvchgat #define mvchgat UNDEF(mvchgat) #endif
#ifdef mvdelch inline int UNDEF(mvdelch)(int y, int x) { return mvdelch(y, x);} #undef mvdelch #define mvdelch UNDEF(mvdelch) #endif
#ifdef mvgetch inline int UNDEF(mvgetch)(int y, int x) { return mvgetch(y, x);} #undef mvgetch #define mvgetch UNDEF(mvgetch) #endif
#ifdef mvgetnstr inline int UNDEF(mvgetnstr)(int y, int x, char *str, int n) { return mvgetnstr(y, x, str, n);} #undef mvgetnstr #define mvgetnstr UNDEF(mvgetnstr) #endif
#ifdef mvgetstr inline int UNDEF(mvgetstr)(int y, int x, char *str) {return mvgetstr(y, x, str);} #undef mvgetstr #define mvgetstr UNDEF(mvgetstr) #endif
#ifdef mvinch inline chtype UNDEF(mvinch)(int y, int x) { return mvinch(y, x);} #undef mvinch #define mvinch UNDEF(mvinch) #endif
#ifdef mvinnstr inline int UNDEF(mvinnstr)(int y, int x, char *_str, int n) { return mvinnstr(y, x, _str, n); } #undef mvinnstr #define mvinnstr UNDEF(mvinnstr) #endif
#ifdef mvinsch inline int UNDEF(mvinsch)(int y, int x, chtype c) { return mvinsch(y, x, c); } #undef mvinsch #define mvinsch UNDEF(mvinsch) #endif
#ifdef mvinsnstr inline int UNDEF(mvinsnstr)(int y, int x, const char *_str, int n) { return mvinsnstr(y, x, _str, n); } #undef mvinsnstr #define mvinsnstr UNDEF(mvinsnstr) #endif
#ifdef mvinsstr inline int UNDEF(mvinsstr)(int y, int x, const char *_str) { return mvinsstr(y, x, _str); } #undef mvinsstr #define mvinsstr UNDEF(mvinsstr) #endif
#ifdef mvwaddch inline int UNDEF(mvwaddch)(WINDOW *win, int y, int x, const chtype ch) { return mvwaddch(win, y, x, ch); } #undef mvwaddch #define mvwaddch UNDEF(mvwaddch) #endif
#ifdef mvwaddchnstr inline int UNDEF(mvwaddchnstr)(WINDOW *win, int y, int x, const chtype *str, int n) { return mvwaddchnstr(win, y, x, str, n); } #undef mvwaddchnstr #define mvwaddchnstr UNDEF(mvwaddchnstr) #endif
#ifdef mvwaddchstr inline int UNDEF(mvwaddchstr)(WINDOW *win, int y, int x, const chtype *str) { return mvwaddchstr(win, y, x, str); } #undef mvwaddchstr #define mvwaddchstr UNDEF(mvwaddchstr) #endif
#ifdef mvwaddnstr inline int UNDEF(mvwaddnstr)(WINDOW *win, int y, int x, const char *str, int n) { return mvwaddnstr(win, y, x, str, n); } #undef mvwaddnstr #define mvwaddnstr UNDEF(mvwaddnstr) #endif
#ifdef mvwaddstr inline int UNDEF(mvwaddstr)(WINDOW *win, int y, int x, const char * str) { return mvwaddstr(win, y, x, str); } #undef mvwaddstr #define mvwaddstr UNDEF(mvwaddstr) #endif
#ifdef mvwchgat inline int UNDEF(mvwchgat)(WINDOW *win, int y, int x, int n, attr_t attr, NCURSES_PAIRS_T color, const void *opts) { return mvwchgat(win, y, x, n, attr, color, opts); } #undef mvwchgat #define mvwchgat UNDEF(mvwchgat) #endif
#ifdef mvwdelch inline int UNDEF(mvwdelch)(WINDOW *win, int y, int x) { return mvwdelch(win, y, x); } #undef mvwdelch #define mvwdelch UNDEF(mvwdelch) #endif
#ifdef mvwgetch inline int UNDEF(mvwgetch)(WINDOW *win, int y, int x) { return mvwgetch(win, y, x);} #undef mvwgetch #define mvwgetch UNDEF(mvwgetch) #endif
#ifdef mvwgetnstr inline int UNDEF(mvwgetnstr)(WINDOW *win, int y, int x, char *str, int n) {return mvwgetnstr(win, y, x, str, n);} #undef mvwgetnstr #define mvwgetnstr UNDEF(mvwgetnstr) #endif
#ifdef mvwgetstr inline int UNDEF(mvwgetstr)(WINDOW *win, int y, int x, char *str) {return mvwgetstr(win, y, x, str);} #undef mvwgetstr #define mvwgetstr UNDEF(mvwgetstr) #endif
#ifdef mvwhline inline int UNDEF(mvwhline)(WINDOW *win, int y, int x, chtype c, int n) { return mvwhline(win, y, x, c, n); } #undef mvwhline #define mvwhline UNDEF(mvwhline) #endif
#ifdef mvwinch inline chtype UNDEF(mvwinch)(WINDOW *win, int y, int x) { return mvwinch(win, y, x);} #undef mvwinch #define mvwinch UNDEF(mvwinch) #endif
#ifdef mvwinchnstr inline int UNDEF(mvwinchnstr)(WINDOW *win, int y, int x, chtype *str, int n) { return mvwinchnstr(win, y, x, str, n); } #undef mvwinchnstr #define mvwinchnstr UNDEF(mvwinchnstr) #endif
#ifdef mvwinchstr inline int UNDEF(mvwinchstr)(WINDOW *win, int y, int x, chtype *str) { return mvwinchstr(win, y, x, str); } #undef mvwinchstr #define mvwinchstr UNDEF(mvwinchstr) #endif
#ifdef mvwinnstr inline int UNDEF(mvwinnstr)(WINDOW *win, int y, int x, char *_str, int n) { return mvwinnstr(win, y, x, _str, n); } #undef mvwinnstr #define mvwinnstr UNDEF(mvwinnstr) #endif
#ifdef mvwinsch inline int UNDEF(mvwinsch)(WINDOW *win, int y, int x, chtype c) { return mvwinsch(win, y, x, c); } #undef mvwinsch #define mvwinsch UNDEF(mvwinsch) #endif
#ifdef mvwinsnstr inline int UNDEF(mvwinsnstr)(WINDOW *w, int y, int x, const char *_str, int n) { return mvwinsnstr(w, y, x, _str, n); } #undef mvwinsnstr #define mvwinsnstr UNDEF(mvwinsnstr) #endif
#ifdef mvwinsstr inline int UNDEF(mvwinsstr)(WINDOW *w, int y, int x, const char *_str) { return mvwinsstr(w, y, x, _str); } #undef mvwinsstr #define mvwinsstr UNDEF(mvwinsstr) #endif
#ifdef mvwvline inline int UNDEF(mvwvline)(WINDOW *win, int y, int x, chtype c, int n) { return mvwvline(win, y, x, c, n); } #undef mvwvline #define mvwvline UNDEF(mvwvline) #endif
#ifdef subpad inline WINDOW *UNDEF(subpad)(WINDOW *p, int l, int c, int y, int x) { return derwin(p, l, c, y, x); } #undef subpad #define subpad UNDEF(subpad) #endif
static int setpalette(NCURSES_COLOR_T fore, NCURSES_COLOR_T back, NCURSES_PAIRS_T pair); static int colorInitialized;
// This private constructor is only used during the initialization // of windows generated by ripoffline() calls. NCursesWindow(WINDOW* win, int ncols);
protected: virtual void err_handler(const char *) const THROWS(NCursesException); // Signal an error with the given message text.
static long count; // count of all active windows: // We rely on the c++ promise that // all otherwise uninitialized // static class vars are set to 0
WINDOW* w; // the curses WINDOW
bool alloced; // TRUE if we own the WINDOW
NCursesWindow* par; // parent, if subwindow NCursesWindow* subwins; // head of subwindows list NCursesWindow* sib; // next subwindow of parent
void kill_subwindows(); // disable all subwindows // Destroy all subwindows.
/* Only for use by derived classes. They are then in charge to fill the member variables correctly. */ NCursesWindow();
public: NCursesWindow(WINDOW* window); // useful only for stdscr
NCursesWindow(int nlines, // number of lines int ncols, // number of columns int begin_y, // line origin int begin_x); // col origin
NCursesWindow(NCursesWindow& par,// parent window int nlines, // number of lines int ncols, // number of columns int begin_y, // absolute or relative int begin_x, // origins: char absrel = 'a');// if `a', begin_y & begin_x are // absolute screen pos, else if `r', they are relative to par origin
NCursesWindow(NCursesWindow& par,// parent window bool do_box = TRUE); // this is the very common case that we want to create the subwindow that // is two lines and two columns smaller and begins at (1,1). // We may automatically request the box around it.
NCursesWindow Clone(); // Make an exact copy of the window.
// Initialization. static void useColors(void); // Call this routine very early if you want to have colors.
static int ripoffline(int ripoff_lines, int (*init)(NCursesWindow& win)); // This function is used to generate a window of ripped-of lines. // If the argument is positive, lines are removed from the top, if it // is negative lines are removed from the bottom. This enhances the // lowlevel ripoffline() function because it uses the internal // implementation that allows to remove more than just a single line. // This function must be called before any other ncurses function. The // creation of the window is deferred until ncurses gets initialized. // The initialization function is then called.
// ------------------------------------------------------------------------- // terminal status // ------------------------------------------------------------------------- int lines() const { initialize(); return LINES; } // Number of lines on terminal, *not* window
int cols() const { initialize(); return COLS; } // Number of cols on terminal, *not* window
int tabsize() const { initialize(); return TABSIZE; } // Size of a tab on terminal, *not* window
static int NumberOfColors(); // Number of available colors
int colors() const { return NumberOfColors(); } // Number of available colors
// ------------------------------------------------------------------------- // window status // ------------------------------------------------------------------------- int height() const { return maxy() + 1; } // Number of lines in this window
int width() const { return maxx() + 1; } // Number of columns in this window
int begx() const { return getbegx(w); } // Column of top left corner relative to stdscr
int begy() const { return getbegy(w); } // Line of top left corner relative to stdscr
int curx() const { return getcurx(w); } // Column of top left corner relative to stdscr
int cury() const { return getcury(w); } // Line of top left corner relative to stdscr
int maxx() const { return getmaxx(w) == ERR ? ERR : getmaxx(w)-1; } // Largest x coord in window
int maxy() const { return getmaxy(w) == ERR ? ERR : getmaxy(w)-1; } // Largest y coord in window
NCURSES_PAIRS_T getcolor() const; // Actual color pair
NCURSES_COLOR_T foreground() const { return getcolor(0); } // Actual foreground color
NCURSES_COLOR_T background() const { return getcolor(1); } // Actual background color
int setpalette(NCURSES_COLOR_T fore, NCURSES_COLOR_T back); // Set color palette entry
int setcolor(NCURSES_PAIRS_T pair); // Set actually used palette entry
// ------------------------------------------------------------------------- // window positioning // ------------------------------------------------------------------------- virtual int mvwin(int begin_y, int begin_x) { return ::mvwin(w, begin_y, begin_x); } // Move window to new position with the new position as top left corner. // This is virtual because it is redefined in NCursesPanel.
// ------------------------------------------------------------------------- // coordinate positioning // ------------------------------------------------------------------------- int move(int y, int x) { return ::wmove(w, y, x); } // Move cursor the this position
void getyx(int& y, int& x) const { ::getyx(w, y, x); } // Get current position of the cursor
void getbegyx(int& y, int& x) const { ::getbegyx(w, y, x); } // Get beginning of the window
void getmaxyx(int& y, int& x) const { ::getmaxyx(w, y, x); } // Get size of the window
void getparyx(int& y, int& x) const { ::getparyx(w, y, x); } // Get parent's beginning of the window
int mvcur(int oldrow, int oldcol, int newrow, int newcol) const { return ::mvcur(oldrow, oldcol, newrow, newcol); } // Perform lowlevel cursor motion that takes effect immediately.
// ------------------------------------------------------------------------- // input // ------------------------------------------------------------------------- int getch() { return ::wgetch(w); } // Get a keystroke from the window.
int getch(int y, int x) { return ::mvwgetch(w, y, x); } // Move cursor to position and get a keystroke from the window
int getstr(char* str, int n=-1) { return ::wgetnstr(w, str, n); } // Read a series of characters into str until a newline or carriage return // is received. Read at most n characters. If n is negative, the limit is // ignored.
int getstr(int y, int x, char* str, int n=-1) { return ::mvwgetnstr(w, y, x, str, n); } // Move the cursor to the requested position and then perform the getstr() // as described above.
int instr(char *s, int n=-1) { return ::winnstr(w, s, n); } // Get a string of characters from the window into the buffer s. Retrieve // at most n characters, if n is negative retrieve all characters up to the // end of the current line. Attributes are stripped from the characters.
int instr(int y, int x, char *s, int n=-1) { return ::mvwinnstr(w, y, x, s, n); } // Move the cursor to the requested position and then perform the instr() // as described above.
int scanw(const char* fmt, ...) // Perform a scanw function from the window. #if __GNUG__ >= 2 __attribute__ ((format (scanf, 2, 3))); #else ; #endif
int scanw(const char*, va_list); // Perform a scanw function from the window.
int scanw(int y, int x, const char* fmt, ...) // Move the cursor to the requested position and then perform a scanw // from the window. #if __GNUG__ >= 2 __attribute__ ((format (scanf, 4, 5))); #else ; #endif
int scanw(int y, int x, const char* fmt, va_list); // Move the cursor to the requested position and then perform a scanw // from the window.
// ------------------------------------------------------------------------- // output // ------------------------------------------------------------------------- int addch(const chtype ch) { return ::waddch(w, ch); } // Put attributed character to the window.
int addch(int y, int x, const chtype ch) { return ::mvwaddch(w, y, x, ch); } // Move cursor to the requested position and then put attributed character // to the window.
int echochar(const chtype ch) { return ::wechochar(w, ch); } // Put attributed character to the window and refresh it immediately.
int addstr(const char* str, int n=-1) { return ::waddnstr(w, str, n); } // Write the string str to the window, stop writing if the terminating // NUL or the limit n is reached. If n is negative, it is ignored.
int addstr(int y, int x, const char * str, int n=-1) { return ::mvwaddnstr(w, y, x, str, n); } // Move the cursor to the requested position and then perform the addchstr // as described above.
int addchstr(const chtype* str, int n=-1) { return ::waddchnstr(w, str, n); } // Write the string str to the window, stop writing if the terminating // NUL or the limit n is reached. If n is negative, it is ignored.
int addchstr(int y, int x, const chtype * str, int n=-1) { return ::mvwaddchnstr(w, y, x, str, n); } // Move the cursor to the requested position and then perform the addchstr // as described above.
int printw(const char* fmt, ...) // Do a formatted print to the window. #if (__GNUG__ >= 2) && !defined(printf) __attribute__ ((format (printf, 2, 3))); #else ; #endif
int printw(int y, int x, const char * fmt, ...) // Move the cursor and then do a formatted print to the window. #if (__GNUG__ >= 2) && !defined(printf) __attribute__ ((format (printf, 4, 5))); #else ; #endif
int printw(const char* fmt, va_list args); // Do a formatted print to the window.
int printw(int y, int x, const char * fmt, va_list args); // Move the cursor and then do a formatted print to the window.
chtype inch() const { return ::winch(w); } // Retrieve attributed character under the current cursor position.
chtype inch(int y, int x) { return ::mvwinch(w, y, x); } // Move cursor to requested position and then retrieve attributed character // at this position.
int inchstr(chtype* str, int n=-1) { return ::winchnstr(w, str, n); } // Read the string str from the window, stop reading if the terminating // NUL or the limit n is reached. If n is negative, it is ignored.
int inchstr(int y, int x, chtype * str, int n=-1) { return ::mvwinchnstr(w, y, x, str, n); } // Move the cursor to the requested position and then perform the inchstr // as described above.
int insch(chtype ch) { return ::winsch(w, ch); } // Insert attributed character into the window before current cursor // position.
int insch(int y, int x, chtype ch) { return ::mvwinsch(w, y, x, ch); } // Move cursor to requested position and then insert the attributed // character before that position.
int insertln() { return ::winsdelln(w, 1); } // Insert an empty line above the current line.
int insdelln(int n=1) { return ::winsdelln(w, n); } // If n>0 insert that many lines above the current line. If n<0 delete // that many lines beginning with the current line.
int insstr(const char *s, int n=-1) { return ::winsnstr(w, s, n); } // Insert the string into the window before the current cursor position. // Insert stops at end of string or when the limit n is reached. If n is // negative, it is ignored.
int insstr(int y, int x, const char *s, int n=-1) { return ::mvwinsnstr(w, y, x, s, n); } // Move the cursor to the requested position and then perform the insstr() // as described above.
int attron (chtype at) { return ::wattron (w, at); } // Switch on the window attributes;
int attroff(chtype at) { return ::wattroff(w, static_cast<int>(at)); } // Switch off the window attributes;
int attrset(chtype at) { return ::wattrset(w, static_cast<int>(at)); } // Set the window attributes;
chtype attrget() { return ::getattrs(w); } // Get the window attributes;
int color_set(NCURSES_PAIRS_T color_pair_number, void* opts=NULL) { return ::wcolor_set(w, color_pair_number, opts); } // Set the window color attribute;
int chgat(int n, attr_t attr, NCURSES_PAIRS_T color, const void *opts=NULL) { return ::wchgat(w, n, attr, color, opts); } // Change the attributes of the next n characters in the current line. If // n is negative or greater than the number of remaining characters in the // line, the attributes will be changed up to the end of the line.
int chgat(int y, int x, int n, attr_t attr, NCURSES_PAIRS_T color, const void *opts=NULL) { return ::mvwchgat(w, y, x, n, attr, color, opts); } // Move the cursor to the requested position and then perform chgat() as // described above.
// ------------------------------------------------------------------------- // background // ------------------------------------------------------------------------- chtype getbkgd() const { return ::getbkgd(w); } // Get current background setting.
int bkgd(const chtype ch) { return ::wbkgd(w, ch); } // Set the background property and apply it to the window.
void bkgdset(chtype ch) { ::wbkgdset(w, ch); } // Set the background property.
// ------------------------------------------------------------------------- // borders // ------------------------------------------------------------------------- int box(chtype vert=0, chtype hor=0) { return ::wborder(w, vert, vert, hor, hor, 0, 0, 0, 0); } // Draw a box around the window with the given vertical and horizontal // drawing characters. If you specify a zero as character, curses will try // to find a "nice" character.
int border(chtype left=0, chtype right=0, chtype top =0, chtype bottom=0, chtype top_left =0, chtype top_right=0, chtype bottom_left =0, chtype bottom_right=0) { return ::wborder(w, left, right, top, bottom, top_left, top_right, bottom_left, bottom_right); } // Draw a border around the window with the given characters for the // various parts of the border. If you pass zero for a character, curses // will try to find "nice" characters.
// ------------------------------------------------------------------------- // lines and boxes // ------------------------------------------------------------------------- int hline(int len, chtype ch=0) { return ::whline(w, ch, len); } // Draw a horizontal line of len characters with the given character. If // you pass zero for the character, curses will try to find a "nice" one.
int hline(int y, int x, int len, chtype ch=0) { return ::mvwhline(w, y, x, ch, len); } // Move the cursor to the requested position and then draw a horizontal line.
int vline(int len, chtype ch=0) { return ::wvline(w, ch, len); } // Draw a vertical line of len characters with the given character. If // you pass zero for the character, curses will try to find a "nice" one.
int vline(int y, int x, int len, chtype ch=0) { return ::mvwvline(w, y, x, ch, len); } // Move the cursor to the requested position and then draw a vertical line.
// ------------------------------------------------------------------------- // erasure // ------------------------------------------------------------------------- int erase() { return ::werase(w); } // Erase the window.
int clear() { return ::wclear(w); } // Clear the window.
int clearok(bool bf) { return ::clearok(w, bf); } // Set/Reset the clear flag. If set, the next refresh() will clear the // screen.
int clrtobot() { return ::wclrtobot(w); } // Clear to the end of the window.
int clrtoeol() { return ::wclrtoeol(w); } // Clear to the end of the line.
int delch() { return ::wdelch(w); } // Delete character under the cursor.
int delch(int y, int x) { return ::mvwdelch(w, y, x); } // Move cursor to requested position and delete the character under the // cursor.
int deleteln() { return ::winsdelln(w, -1); } // Delete the current line.
// ------------------------------------------------------------------------- // screen control // ------------------------------------------------------------------------- int scroll(int amount=1) { return ::wscrl(w, amount); } // Scroll amount lines. If amount is positive, scroll up, otherwise // scroll down.
int scrollok(bool bf) { return ::scrollok(w, bf); } // If bf is TRUE, window scrolls if cursor is moved off the bottom // edge of the window or a scrolling region, otherwise the cursor is left // at the bottom line.
int setscrreg(int from, int to) { return ::wsetscrreg(w, from, to); } // Define a soft scrolling region.
int idlok(bool bf) { return ::idlok(w, bf); } // If bf is TRUE, use insert/delete line hardware support if possible. // Otherwise do it in software.
void idcok(bool bf) { ::idcok(w, bf); } // If bf is TRUE, use insert/delete character hardware support if possible. // Otherwise do it in software.
int touchline(int s, int c) { return ::touchline(w, s, c); } // Mark the given lines as modified.
int touchwin() { return ::wtouchln(w, 0, height(), 1); } // Mark the whole window as modified.
int untouchwin() { return ::wtouchln(w, 0, height(), 0); } // Mark the whole window as unmodified.
int touchln(int s, int cnt, bool changed=TRUE) { return ::wtouchln(w, s, cnt, static_cast<int>(changed ? 1 : 0)); } // Mark cnt lines beginning from line s as changed or unchanged, depending // on the value of the changed flag.
bool is_linetouched(int line) const { return (::is_linetouched(w, line) == TRUE ? TRUE:FALSE); } // Return TRUE if line is marked as changed, FALSE otherwise
bool is_wintouched() const { return (::is_wintouched(w) ? TRUE:FALSE); } // Return TRUE if window is marked as changed, FALSE otherwise
int leaveok(bool bf) { return ::leaveok(w, bf); } // If bf is TRUE, curses will leave the cursor after an update whereever // it is after the update.
int redrawln(int from, int n) { return ::wredrawln(w, from, n); } // Redraw n lines starting from the requested line
int redrawwin() { return ::wredrawln(w, 0, height()); } // Redraw the whole window
int doupdate() { return ::doupdate(); } // Do all outputs to make the physical screen looking like the virtual one
void syncdown() { ::wsyncdown(w); } // Propagate the changes down to all descendant windows
void syncup() { ::wsyncup(w); } // Propagate the changes up in the hierarchy
void cursyncup() { ::wcursyncup(w); } // Position the cursor in all ancestor windows corresponding to our setting
int syncok(bool bf) { return ::syncok(w, bf); } // If called with bf=TRUE, syncup() is called whenever the window is changed
void immedok(bool bf) { ::immedok(w, bf); } // If called with bf=TRUE, any change in the window will cause an // automatic immediate refresh()
int intrflush(bool bf) { return ::intrflush(w, bf); }
int keypad(bool bf) { return ::keypad(w, bf); } // If called with bf=TRUE, the application will interpret function keys.
int nodelay(bool bf) { return ::nodelay(w, bf); }
int meta(bool bf) { return ::meta(w, bf); } // If called with bf=TRUE, keys may generate 8-Bit characters. Otherwise // 7-Bit characters are generated.
int standout() { return ::wstandout(w); } // Enable "standout" attributes
int standend() { return ::wstandend(w); } // Disable "standout" attributes
// ------------------------------------------------------------------------- // The next two are virtual, because we redefine them in the // NCursesPanel class. // ------------------------------------------------------------------------- virtual int refresh() { return ::wrefresh(w); } // Propagate the changes in this window to the virtual screen and call // doupdate(). This is redefined in NCursesPanel.
virtual int noutrefresh() { return ::wnoutrefresh(w); } // Propagate the changes in this window to the virtual screen. This is // redefined in NCursesPanel.
// ------------------------------------------------------------------------- // multiple window control // ------------------------------------------------------------------------- int overlay(NCursesWindow& win) { return ::overlay(w, win.w); } // Overlay this window over win.
int overwrite(NCursesWindow& win) { return ::overwrite(w, win.w); } // Overwrite win with this window.
int copywin(NCursesWindow& win, int sminrow, int smincol, int dminrow, int dmincol, int dmaxrow, int dmaxcol, bool overlaywin=TRUE) { return ::copywin(w, win.w, sminrow, smincol, dminrow, dmincol, dmaxrow, dmaxcol, static_cast<int>(overlaywin ? 1 : 0)); } // Overlay or overwrite the rectangle in win given by dminrow,dmincol, // dmaxrow,dmaxcol with the rectangle in this window beginning at // sminrow,smincol.
// ------------------------------------------------------------------------- // Mouse related // ------------------------------------------------------------------------- bool has_mouse() const; // Return TRUE if terminal supports a mouse, FALSE otherwise
// ------------------------------------------------------------------------- // traversal support // ------------------------------------------------------------------------- NCursesWindow* child() { return subwins; } // Get the first child window.
NCursesWindow* sibling() { return sib; } // Get the next child of my parent.
NCursesWindow* parent() { return par; } // Get my parent.
bool isDescendant(NCursesWindow& win); // Return TRUE if win is a descendant of this. };
// ------------------------------------------------------------------------- // We leave this here for compatibility reasons. // ------------------------------------------------------------------------- class NCURSES_IMPEXP NCursesColorWindow : public NCursesWindow { public: NCursesColorWindow(WINDOW* &window) // useful only for stdscr : NCursesWindow(window) { useColors(); }
NCursesColorWindow(int nlines, // number of lines int ncols, // number of columns int begin_y, // line origin int begin_x) // col origin : NCursesWindow(nlines, ncols, begin_y, begin_x) { useColors(); }
NCursesColorWindow(NCursesWindow& parentWin,// parent window int nlines, // number of lines int ncols, // number of columns int begin_y, // absolute or relative int begin_x, // origins: char absrel = 'a') // if `a', by & bx are : NCursesWindow(parentWin, nlines, ncols, // absolute screen pos, begin_y, begin_x, // else if `r', they are absrel ) { // relative to par origin useColors(); } };
// These enum definitions really belong inside the NCursesPad class, but only // recent compilers support that feature.
// ------------------------------------------------------------------------- // Pad Support. We allow an association of a pad with a "real" window // through which the pad may be viewed. // ------------------------------------------------------------------------- class NCURSES_IMPEXP NCursesPad : public NCursesWindow { private: NCursesWindow* viewWin; // the "viewport" window NCursesWindow* viewSub; // the "viewport" subwindow
int h_gridsize, v_gridsize;
protected: int min_row, min_col; // top left row/col of the pads display area
NCursesWindow* Win(void) const { // Get the window into which the pad should be copied (if any) return (viewSub?viewSub:(viewWin?viewWin:0)); }
virtual int driver (int key); // Virtualize keystroke key // The driver translates the keystroke c into an Pad_Request
virtual void OnUnknownOperation(int pad_req) { (void) pad_req; ::beep(); } // This is called if the driver returns an unknown op-code
virtual void OnNavigationError(int pad_req) { (void) pad_req; ::beep(); } // This is called if a navigation request couldn't be satisfied
virtual void OnOperation(int pad_req) { (void) pad_req; }; // OnOperation is called if a Pad_Operation was executed and just before // the refresh() operation is done.
public: NCursesPad(int nlines, int ncols); // create a pad with the given size
int echochar(const chtype ch) { return ::pechochar(w, ch); } // Put the attributed character onto the pad and immediately do a // prefresh().
int refresh(); // If a viewport is defined the pad is displayed in this window, otherwise // this is a noop.
int refresh(int pminrow, int pmincol, int sminrow, int smincol, int smaxrow, int smaxcol) { return ::prefresh(w, pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol); } // The coordinates sminrow,smincol,smaxrow,smaxcol describe a rectangle // on the screen. <b>refresh</b> copies a rectangle of this size beginning // with top left corner pminrow,pmincol onto the screen and calls doupdate().
int noutrefresh(); // If a viewport is defined the pad is displayed in this window, otherwise // this is a noop.
int noutrefresh(int pminrow, int pmincol, int sminrow, int smincol, int smaxrow, int smaxcol) { return ::pnoutrefresh(w, pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol); } // Does the same as refresh() but without calling doupdate().
virtual void setWindow(NCursesWindow& view, int v_grid = 1, int h_grid = 1); // Add the window "view" as viewing window to the pad.
virtual void setSubWindow(NCursesWindow& sub); // Use the subwindow "sub" of the viewport window for the actual viewing. // The full viewport window is usually used to provide some decorations // like frames, titles etc.
// A FramedPad is constructed always with a viewport window. This viewport // will be framed (by a box() command) and the interior of the box is the // viewport subwindow. On the frame we display scrollbar sliders. class NCURSES_IMPEXP NCursesFramedPad : public NCursesPad { protected: virtual void OnOperation(int pad_req);
public: NCursesFramedPad(NCursesWindow& win, int nlines, int ncols, int v_grid = 1, int h_grid = 1) : NCursesPad(nlines, ncols) { NCursesPad::setWindow(win, v_grid, h_grid); NCursesPad::setSubWindow(*(new NCursesWindow(win))); } // Construct the FramedPad with the given Window win as viewport.
void setWindow(NCursesWindow& view, int v_grid = 1, int h_grid = 1) { (void) view; (void) v_grid; (void) h_grid; err_handler("Operation not allowed"); } // Disable this call; the viewport is already defined
void setSubWindow(NCursesWindow& sub) { (void) sub; err_handler("Operation not allowed"); } // Disable this call; the viewport subwindow is already defined